Ship Progression
How ship blueprints train their module skills, awaken and promote.
Skill Training
Each module skill of a ship trains from rank 1 to rank 15 with ISK. All four modules use the same costs. The cost in each row is what it takes to reach that rank. Resetting a ship's skills costs 50 Nova Kredits and refunds the ISK spent.
| Rank | ISK Cost |
|---|
| 1 | Free |
| 2 | 3,000 |
| 3 | 6,000 |
| 4 | 9,000 |
| 5 | 15,000 |
| 6 | 20,000 |
| 7 | 25,000 |
| 8 | 30,000 |
| 9 | 40,000 |
| 10 | 45,000 |
| 11 | 50,000 |
| 12 | 60,000 |
| 13 | 60,000 |
| 14 | 70,000 |
| 15 | 80,000 |
| Total | 513,000 |
Awakening
Awakening unlocks another module skill for training. It consumes items of the listed quality, chosen from the accepted item types.
Orange
Before Awakening
- Module Skills
- 1
Awakening 1
- Requires
- Headquarters Level 3
- Cost
- 40 ×
Purple items - Accepted Items
- Commander Files, Ship Blueprints, Common Ship Blueprints
- Module Skills
- 2
Awakening 2
- Requires
- Headquarters Level 5
- Cost
- 40 ×
Orange items - Accepted Items
- Commander Files, Ship Blueprints, Common Ship Blueprints
- Module Skills
- 3
Awakening 3
- Requires
- Headquarters Level 7
- Cost
- 40 ×
Orange items - Accepted Items
- Commander Files, Ship Blueprints, Common Ship Blueprints
- Module Skills
- 4
Purple
Before Awakening
- Module Skills
- 1
Awakening 1
- Requires
- Headquarters Level 3
- Cost
- 40 ×
Purple items - Accepted Items
- Commander Files, Ship Blueprints, Common Ship Blueprints
- Module Skills
- 2
Awakening 2
- Requires
- Headquarters Level 5
- Cost
- 80 ×
Purple items - Accepted Items
- Commander Files, Ship Blueprints, Common Ship Blueprints
- Module Skills
- 3
Blue
Before Awakening
- Module Skills
- 1
Awakening 1
- Requires
- Headquarters Level 3
- Cost
- 40 ×
Blue items - Accepted Items
- Commander Files, Ship Blueprints, Common Ship Blueprints
- Module Skills
- 2
Green and White quality cannot be awakened.
Promotion adds stars, paid for with the ship's own blueprints. The game shows them as one star icon per 5 promotion stars: each promotion star turns one point of the icon red, so an Orange unit has 5 icons and 25 stars. Each row holds the total bonus at that star count, not an extra amount: the bonus multiplies the unit's base value (base × (1 + bonus)) and combat power is rounded up. The cost in each row is what it takes to reach that star.
Orange 25 stars, 300 copies in total
| Stars | Attack | Energy | HP | Combat Power | Cost | Unlocks |
|---|
| 1 | 1.8% | 0% | 0.3% | 0.5% | 2 | |
| 2 | 1.8% | 1.8% | 0.6% | 1.1% | 2 | |
| 3 | 1.8% | 1.8% | 3% | 1.7% | 2 | |
| 4 | 3% | 3% | 3% | 2.3% | 2 | |
| 5 | 6.8% | 6.8% | 6.8% | 5.1% | 4 | Unlocks the Module 1 additional effect |
| 6 | 8.6% | 6.8% | 7.1% | 5.6% | 4 | |
| 7 | 8.6% | 8.6% | 7.4% | 6.2% | 4 | |
| 8 | 8.6% | 8.6% | 9.8% | 6.8% | 4 | |
| 9 | 9.8% | 9.8% | 9.8% | 7.4% | 4 | |
| 10 | 13.5% | 13.5% | 13.5% | 10.1% | 5 | Unlocks the Module 2 additional effect |
| 11 | 15.3% | 13.5% | 13.8% | 10.7% | 5 | |
| 12 | 15.3% | 15.3% | 14.1% | 11.2% | 5 | |
| 13 | 15.3% | 15.3% | 16.5% | 11.8% | 5 | |
| 14 | 16.5% | 16.5% | 16.5% | 12.4% | 5 | |
| 15 | 20.3% | 20.3% | 20.3% | 15.2% | 15 | Unlocks the Module 3 additional effect |
| 16 | 22.1% | 20.3% | 20.6% | 15.8% | 15 | |
| 17 | 22.1% | 22.1% | 20.9% | 16.3% | 15 | |
| 18 | 22.1% | 22.1% | 23.3% | 16.9% | 15 | |
| 19 | 23.3% | 23.3% | 23.3% | 17.5% | 15 | |
| 20 | 27% | 27% | 27% | 20.3% | 25 | Unlocks the Module 4 additional effect |
| 21 | 28.8% | 27% | 27.3% | 20.8% | 25 | |
| 22 | 28.8% | 28.8% | 27.6% | 21.3% | 25 | |
| 23 | 28.8% | 28.8% | 30% | 21.9% | 25 | |
| 24 | 30% | 30% | 30% | 22.5% | 25 | |
| 25 | 50% | 50% | 50% | 37.5% | 47 | |
Purple 20 stars, 153 copies in total
| Stars | Attack | Energy | HP | Combat Power | Cost | Unlocks |
|---|
| 1 | 1.8% | 0% | 0.3% | 0.5% | 2 | |
| 2 | 1.8% | 1.8% | 0.6% | 1.1% | 2 | |
| 3 | 1.8% | 1.8% | 3% | 1.7% | 2 | |
| 4 | 3% | 3% | 3% | 2.3% | 2 | |
| 5 | 6.8% | 6.8% | 6.8% | 5.1% | 4 | Unlocks the Module 1 additional effect |
| 6 | 8.6% | 6.8% | 7.1% | 5.6% | 4 | |
| 7 | 8.6% | 8.6% | 7.4% | 6.2% | 4 | |
| 8 | 8.6% | 8.6% | 9.8% | 6.8% | 4 | |
| 9 | 9.8% | 9.8% | 9.8% | 7.4% | 4 | |
| 10 | 13.5% | 13.5% | 13.5% | 10.1% | 5 | Unlocks the Module 2 additional effect |
| 11 | 15.3% | 13.5% | 13.8% | 10.7% | 5 | |
| 12 | 15.3% | 15.3% | 14.1% | 11.2% | 5 | |
| 13 | 15.3% | 15.3% | 16.5% | 11.8% | 5 | |
| 14 | 16.5% | 16.5% | 16.5% | 12.4% | 5 | |
| 15 | 20.3% | 20.3% | 20.3% | 15.2% | 15 | Unlocks the Module 3 additional effect |
| 16 | 22.1% | 20.3% | 20.6% | 15.8% | 15 | |
| 17 | 22.1% | 22.1% | 20.9% | 16.3% | 15 | |
| 18 | 22.1% | 22.1% | 23.3% | 16.9% | 15 | |
| 19 | 23.3% | 23.3% | 23.3% | 17.5% | 15 | |
| 20 | 27% | 27% | 27% | 20.3% | 25 | |
Blue 15 stars, 68 copies in total
| Stars | Attack | Energy | HP | Combat Power | Cost | Unlocks |
|---|
| 1 | 1.8% | 0% | 0.3% | 0.5% | 2 | |
| 2 | 1.8% | 1.8% | 0.6% | 1.1% | 2 | |
| 3 | 1.8% | 1.8% | 3% | 1.7% | 2 | |
| 4 | 3% | 3% | 3% | 2.3% | 2 | |
| 5 | 6.8% | 6.8% | 6.8% | 5.1% | 4 | Unlocks the Module 1 additional effect |
| 6 | 8.6% | 6.8% | 7.1% | 5.6% | 4 | |
| 7 | 8.6% | 8.6% | 7.4% | 6.2% | 4 | |
| 8 | 8.6% | 8.6% | 9.8% | 6.8% | 4 | |
| 9 | 9.8% | 9.8% | 9.8% | 7.4% | 4 | |
| 10 | 13.5% | 13.5% | 13.5% | 10.1% | 5 | Unlocks the Module 2 additional effect |
| 11 | 15.3% | 13.5% | 13.8% | 10.7% | 5 | |
| 12 | 15.3% | 15.3% | 14.1% | 11.2% | 5 | |
| 13 | 15.3% | 15.3% | 16.5% | 11.8% | 5 | |
| 14 | 16.5% | 16.5% | 16.5% | 12.4% | 5 | |
| 15 | 20.3% | 20.3% | 20.3% | 15.2% | 15 | |
Green 10 stars, 33 copies in total
| Stars | Attack | Energy | HP | Combat Power | Cost | Unlocks |
|---|
| 1 | 1.8% | 0% | 0.3% | 0.5% | 2 | |
| 2 | 1.8% | 1.8% | 0.6% | 1.1% | 2 | |
| 3 | 1.8% | 1.8% | 3% | 1.7% | 2 | |
| 4 | 3% | 3% | 3% | 2.3% | 2 | |
| 5 | 6.8% | 6.8% | 6.8% | 5.1% | 4 | Unlocks the Module 1 additional effect |
| 6 | 8.6% | 6.8% | 7.1% | 5.6% | 4 | |
| 7 | 8.6% | 8.6% | 7.4% | 6.2% | 4 | |
| 8 | 8.6% | 8.6% | 9.8% | 6.8% | 4 | |
| 9 | 9.8% | 9.8% | 9.8% | 7.4% | 4 | |
| 10 | 13.5% | 13.5% | 13.5% | 10.1% | 5 | |