Large Prospecting Array
Raises the output of the tile it stands on.
Raises the hourly output of the resource on the tile it is built on. Several arrays stack. A tile with a Prospecting Array cannot be mined.
Levels
Level 1
- Build Time
- 2h
- Cost
- Action Points
- 1
- HP
- 100
- HP Recovery
- 50 per hour
- Influence
- 280
- Effects
- Tile Resource Production +1,400 per hour